Decklist:
SVG: Shining Knight, Millius
G0
12 Critical
4 Heal
G1
4 Holy Knight Guardian
4 Knight of Lauryl, Cycirlz
3 Knight of Shield Bash
3 Righteousness Seeker, Gangaren
G2
4 Knight of Black Mantle
4 Knight of Twin Sword
3 Knight of Vicissitude, Brede
G3
4 Knight of Blue Heavens, Altomile
4 Knight of Great Spear
G4
4 Divine Sacred Dragon, Saint Blow Dragon
1 Vague Sacred Knight, Galblade
1 Snow Element, Blizza
2 Flash Fire Knight, Samuil
- Millius searches for G2, which is good since Royal had great G2 selection.
- 12 Critical because best trigger lineup
- Holy Knight Guardoan for flipping up used CB. This deck doesn't really use CB though
- Cycirlz seacrhes for Altomile, and also Stride Fodder
- Knight of Shield Bash acted as our early game rushes
- Righteousness Seeker, Gangaren acted as our early game rushes
- Black Mantle became 11k when there's other G2 in field an pressuring your opponent as an damage flipper
- Twin sword used for calling Brede / Black Mantle
- Altomile actually used for his GB2 skill that gives every unit in front row 5k. No, you don't use Saint Blow for instant GB2.
- Great Spear used for his GB1 skill that let us powering up 2 of our unit. and his on-ride skill also gain benefit from Altomile GB2 when you re-ride
- Saint Blow Dragon bring early pressure from huge number he generate, and gaining an extra crit on top of that.
- Galblade for pressuring our opponent with his free call
- Blizza enabling early GB2 skill for Altomile while not sacrificing Saint Blow's pressure.
- Samuil used for speeding up the game and pushing your opponent forward by dealing direct damage.
Side Deck:
4 Knight of Militarism, Merianus
4 Bladgal Seeker
3 Knight of Truth, Gordon
4 Mithril Guard Lion
3 Little Sage, Marron
3 Knight of Crescent Moon, Phelex
1 Galblade
Swap Great Spear with Merianus, your whole G2 selection with those special interceptor, and swap Gangaren and Shield Bash with those vanilla G1 for a different build with high defensive capability.
Swap 1 Galblade with 1 Samuil for more non-cost Stride skill.
Summary:
Early rushes, constant 16k early - mid and 21k late game, able to scale the field properly without boosters.
- Samuil used for speeding up the game and pushing your opponent forward by dealing direct damage.
Side Deck:
4 Knight of Militarism, Merianus
4 Bladgal Seeker
3 Knight of Truth, Gordon
4 Mithril Guard Lion
3 Little Sage, Marron
3 Knight of Crescent Moon, Phelex
1 Galblade
Swap Great Spear with Merianus, your whole G2 selection with those special interceptor, and swap Gangaren and Shield Bash with those vanilla G1 for a different build with high defensive capability.
Swap 1 Galblade with 1 Samuil for more non-cost Stride skill.
Summary:
Early rushes, constant 16k early - mid and 21k late game, able to scale the field properly without boosters.
This deck aim to rush your opponent starting from turn 1 until they die.
Everything you put down able to forms 16k minimum, so use them as fast as possible and spam them hard starting from T1.
Samuil give the deck more speed when there's no early rush available.
Check the whole testing result here.
Hi,
ReplyDeleteJust wondering, if you've tested a version of this deck with Jewel Knight Swordmy and a Jewel Knight Trigger + grade 1 base? From my initial play testing of the trial deck cards, I find it actually really difficult to get boosters, and for the most part just have a front row, and like 1 rg booster. As you've mentioned the deck doesn't use CB and the CB i've used predominantly are from Altmile breakstride eff and the starter. Spare CBs I would try and use with Knight of Twin swords skill to extend battle attacks - I'm honestly not sure if this is the most efficient use of CB, whereas If we ran swordmy it could replace Twin Sword to help set up booster. Your thoughts on this?
I will definitely be sure to test your build when the appropriate cards from G BT-01 are released, but I wanted your opinions/thoughts since it does affect whether or not I should get swordmys.